Mini volleyball drills by level: from catching to spiking | Koach
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Knowledge base · Youth volleyball

Mini volleyball drills by level: from catching to spiking

You know which level a child plays at. What you do with that on a Tuesday evening is written down nowhere: the levels describe the game, not the drills underneath it. And meanwhile you have a group in which one child still catches the ball and another already wants to hit it into the floor — with one ball per two children and nobody there to help you.

Reading time: 8 min

The four rungs underneath the levels

Every mini volleyball programme cuts the game into levels, but the names and the number of them differ per federation — so check with your own what is allowed at each level. Underneath all those programmes lies the same learning line of four rungs: the order in which a child learns to handle a ball in flight.

What each level involves is in the mini volleyball levels explained; court sizes, net heights and scoring per level are in the mini volleyball rules. This article is about what you do in the gym. One thing matters throughout: you train a skill, not a child. The same child can be on rung 3 for passing and rung 1 for serving — so leave the right training wheel on per skill. If you are looking for stand-alone games, they are in twelve volleyball games for children; how to build a complete hour is in structuring a youth practice. Here it is about the order.

Rung 1: catching and throwing

What a child has to learn here is one thing: leaving earlier. Nearly every failed ball on the later rungs traces back to this — too late in the right spot, then repairing it with the arms. Catching is the most honest test, because you can't get away with a fingertip touch.

The step up: a child is ready for rung 2 when it catches eight out of ten high balls above the forehead without stumbling backwards, and calls for the ball unprompted in the game. Not when it has had a birthday.

Rung 2: the bounce as a training wheel

Between catching and playing straight away sits a gap of roughly half a second: exactly the thinking time the catch used to give. Take it away in one go and you get children who bring their hands up too late and swat the ball away. Give that half second back with two training wheels: the self-toss and the bounce.

The step up: rung 3 starts when the child plays more balls without a bounce than with one in a game, and gets the ball higher than the net doing it. If it stays low and hard, it is too early.

Rung 3: playing it three times

This is where volleyball appears: the ball doesn't go straight back, it gets improved by the team first. Two things have to work at once: standing still under the ball, and playing the ball to a place instead of upwards.

The step up: when the team plays three contacts unprompted in well over half the rallies, the group is ready for rung 4. If they only do it when you call for it, it is your habit and not theirs.

Rung 4: attacking from above

Attacking consists of two things you teach separately: the hitting action and the rhythm of the approach. Put them together too early and you get children who jump and hit and do both by halves.

Two things you don't do here: attacking off a bench or a box (the landing is the risk), and reaching for a heavier ball because they are hitting hard now.

Drill library in the Koach app with animated drills, filtered by youth level
A drill that landed well is one you want to find again next season — with the animation attached, so you don't have to invent it twice.

One ball per two children, and no assistant

Most mini coaches have half a gym, a bag with eight balls and nobody watching the other half. So do this bit of arithmetic first. Twelve children, fifteen minutes of technique, one queue with you as the feeder: a ball takes about five seconds, so a child gets a turn once a minute and ends up with fifteen contacts at most. Those same fifteen minutes in pairs with six balls: every pair plays a ball every four seconds, and each child ends up well over a hundred contacts. That difference decides whether a season delivers anything — see also more ball contacts per practice.

  1. No queue longer than three. If you can't organise the drill in pairs or threes, pick a different drill. All the drills above work in groups of two to four.
  2. The feeder is a child, not you. Any drill in which you do the feeding stops the moment you explain something or tie a shoelace. Have at most one group at a time that needs you.
  3. Serve back and forth. Two lines facing each other across the net, each with half the balls: everyone serves to the other side and the other side serves back. That way nobody has to collect.
  4. Set the courts out before the first ball rolls into the gym. Moving cones with ten children around you costs four minutes and their attention.

Work in blocks of six to eight minutes: after that, quality drops faster than the number of repetitions rises. What else changes in your session design per age group is in coaching youth volleyball by age.

Three rungs in one group

The group where everyone is on the same rung doesn't exist: you have children still catching, children who have just started playing the ball directly and one or two who already want to hit. The temptation then is to run three drills on three courts. Don't: you can't watch three places at once, and the weakest group is the one that goes longest without you.

Instead, put three rules on one drill. With Bounce-and-play that looks like this: the rung 1 children may still catch the ball, the rung 2 children may bounce it once, the rung 3 children play it directly — in the same game, on the same court, in mixed pairs. Change the requirement, not the drill. That works for almost everything above.

Three more things that help. In mixed pairs, give the stronger child the feeding or setting role: that role makes him better and the other child faster. Let a rally won by the weaker child count double, so his team genuinely wants him involved. And never park the weakest child as the permanent ball collector — that is the child who needs the contacts most. More on big differences within one group is in coaching a team with big ability gaps.

When a child moves up a rung

Moving up nearly always happens too early or too late, because coaches look at the drill instead of the game. In a drill the ball arrives as agreed; in a game it doesn't. So use this measure: eight out of ten balls good in a game format, on two consecutive practices. If that works, you take the training wheel off. If it works one practice and not the week after, it was luck.

Move up per skill, not per child: a player who plays the ball directly just fine but can't get the serve over is on rung 3 for passing and rung 2 for serving. And don't wait for the group: if you only move on once the last child is ready, half of them are bored for six months. Putting a child back a rung after an injury or the summer break isn't a demotion but maintenance; say that out loud, because children hear something else otherwise.

Keep it simple: per child, per skill, which rung and when you saw it. Put that in the player notes in Koach and in February you can see which child has been on the same rung for three months — exactly the child you would otherwise miss, because it never complains.

Key point: a child doesn't move up because it is a year older or because the rest are moving on, but because it makes eight out of ten balls in a game — two practices in a row. Take the training wheel off the skill that is ready, and leave it on for the rest.

Frequently asked questions

At which rung can children start spiking?

The hitting action itself — tossing to yourself and hitting over the net with an open hand — can be practised as soon as children play the ball directly, because there is no timing in it. The full attack with an approach and a set ball belongs to the highest mini volleyball rungs; which level that falls under differs per federation.

How many drills should I prepare per mini volleyball practice?

Three to four plus a spare, in blocks of six to eight minutes. Pick one rung as the main theme and keep the rest of the session on the rung the group already has, so that something works too.

Can one child keep catching while the rest play on?

Yes, and that works better than putting the child in a separate group. Let everyone do the same drill and give that child the rule that it may catch; as soon as it makes eight out of ten balls, you drop the catch.

Which ball should I use for mini volleyball?

A lighter, softer youth ball keeps the ball in the air longer and stops children ducking away from high balls. Which ball is prescribed in competition differs per federation and per level — check that in your own federation's regulations; in practice you can always go lighter.

How many balls do I need as a minimum?

Count on one ball per two children. If you have fewer, choose drills in threes where one child feeds, and put the serving at the end of the practice when all the balls are allowed to be at one end.

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