12 Fun Volleyball Games for 8-Year-Olds Kids Ask For | Koach
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Knowledge base · Youth volleyball

12 Fun Volleyball Games for 8-Year-Olds Kids Ask For

A good game does two things at once: kids ask for it, and while they play they rehearse exactly what you wanted to train. These twelve work with groups of eight to eleven year olds, with what each one trains and how to pitch it at the right level.

Reading time: 7 min

Why a game delivers more than a drill

In a classic drill in pairs a child does what you say; in a game they make decisions. That difference is big: kids who choose for themselves where to put the ball remember the movement better and hold attention longer. The arithmetic is simple too — a game with four kids on a small court gives each child two to three times as many ball contacts as a drill in which you wait your turn. The condition is that there is a technical goal in it, otherwise it is just a fun hour.

Four games to warm up

Four games for technique

Practice blocks in the Koach app with the parts of a session listed one below the other
A game that landed well is one you want to find again next season — which only happens if you record it straight away.

Recording it costs little: the Koach library holds more than two hundred worked-out drills with animations, and the games that landed well with your group you save as your own template for next season. See also the drill library for how to build that collection up.

Four game formats

The four dials that set the level of any game

Every game above can be made easier or harder with the same four dials, without having to invent a new one:

Aim for roughly a seventy percent success rate. If almost everything works, the group gets bored; if less than half works, the energy is gone within two minutes.

The rules of the games hour

How to fit these formats into a complete session is in building a youth practice.

Frequently asked questions

How much of a youth practice can consist of games?

With eight to eleven year olds, half to two thirds is fine. Skills stick fastest when kids have to use them in a game straight away; isolated drilling without application quickly loses its effect at this age.

What do I do about big ability gaps within one game?

Change the demands, not the game. Give stronger kids an extra task (setting only, or a compulsory pass first) and weaker kids a bigger margin, such as being allowed to catch. That way everyone plays the same format.

How many games do I prepare per session?

Count on three or four plus a spare. A game that is running well can happily run longer; more important than the number is that you know the progression and can adjust the game while it runs.

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